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        <title>Using Components and RGB</title>
        <link>https://wiki.phoenix616.dev/library/inventorygui/components?rev=1744979828&amp;do=diff</link>
        <description>Using Components and RGB

By default this library only offers methods to use strings with legacy formatting for inventory titles and element descriptions. This is due to at this point not one unified API existing for how components should be used in the</description>
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        <title>InventoryGui</title>
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        <description>InventoryGui

A library that simplifies the creation of chest GUIs for Bukkit/Spigot plugins and 
allows assigning of the GUI to a specific InventoryHolder. If you are in need of a GUI for text inputs then take a look at WesJD&#039;s AnvilGUI library.

Requires Java 8.</description>
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Take a look at the examples below to learn how to create a GUI with this library or use the InventoryGui Javadocs.

Defining the GUI setup

Every line in the array define the line in the inventory chest interface. 

The characters are getting assigned to certain elements laters, similar to how recipes are defined.
Any empty slot will be filled with a filler character that you can also define yourself.***</description>
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