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plugin:extrafireworks:config [2020/12/28 11:17] phoenix616plugin:extrafireworks:config [2022/08/07 14:56] – [download] Replace with minotar.com phoenix616
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 Where to download skins from when only the skull  owner name is known. Use `%name%` as the placeholder for the name. Where to download skins from when only the skull  owner name is known. Use `%name%` as the placeholder for the name.
  
-//Default:// `https://crafatar.com/skins/%name%`+//Default:// `https://minotar.com/skin/%name%`
  
 #### uuid #### uuid
 Where to download skins from when the skull owner uuid is known. Use `%uuid%` as the placeholder for the name. Where to download skins from when the skull owner uuid is known. Use `%uuid%` as the placeholder for the name.
  
-//Default:// `https://crafatar.com/skins/%uuid%`+//Default:// `https://minotar.com/skin/%uuid%`
  
 #### texture #### texture
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 #### colors #### colors
 The color the effect should have, forces the particle to redstone. Set to an empty string if you don't want a color. E.g. if you want only a red outline use `colors: "255,0,0"` The color the effect should have, forces the particle to redstone. Set to an empty string if you don't want a color. E.g. if you want only a red outline use `colors: "255,0,0"`
 +
 +#### sounds
 +Specify custom sounds to play at the explosion location when the effect gets displayed. See [this list](https://minecraft.fandom.com/wiki/Sounds.json#Java_Edition_values) for sounds available in the Vanilla game. (Resource pack sounds are supported too!)
 +
 +Defining a custom sound will not play the normal explosion sound if the firework doesn't have a Vanilla firework effect!
 +
 +Can be multiple and omit the category or volume or pitch and uses the following syntax: `<sound>[,<category>][,<volume>[,<pitch>]]`
  
 #### allow #### allow
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     particle: "redstone"     particle: "redstone"
     colors: ""     colors: ""
 +    sounds:
 +    - "entity.cow.ambient,master,10,1"
     allow:     allow:
       box: true       box: true